SIMPOL Documentation

Chapter 3. Getting Started

The Essentials

It must have been clear by then end of the previous chapter, that there are a lot of different ways to approach Superbase NG. The hardest part about getting to know a new product is that there are so many things to learn. It is generally best to have some clear goals, in order to direct the learning and to provide an early project or two. As a starting point, it is strongly recommended that the reader at least browse the first chapter of this book. Also if any real programming is planned it is a good idea to work through Chapter 1 of SIMPOL IDE Quick Start Manual, which teaches the basics of using the IDE to create projects, edit, compile, and debug programs, to work with external libraries, and to set project settings.

Once that is done, the next steps depend greatly on what the reader wishes to accomplish. These might be any of the following:

Each of these is described more thoroughly below. Obviously these are merely starting points, there is nothing that says that they couldn't be combined in various ways, such as a server application that has a GUI for controlling it, or database GUI application that also provides a set of web server applications to allow some users a specific set of functionality via the web to what is otherwise a desktop application. Another might be a desktop application that uses the httpclientlib.sml library to access useful resources on the Internet and provide their functionality to the desktop program.